Antigua Reacts to US Poker Indictments

For Interviews with Mark Mendel, lead counsel in the successful WTO case between Antigua and the US regarding provision of online gambling services, please contact: Jools Moore – +44 (0)771 773 4606

April 19, 2011, ST. JOHN’S, ANTIGUA AND BARBUDA:

Reacting to last week’s indictments of a number of individuals allegedly behind prominent internet poker operators, the Antiguan Minister for Finance and the Economy, the Honourable Harold Lovell, expressed his disappointment in the latest effort by the American authorities to shut off competition in remote gaming in violation of International law.

“I am concerned,” stated the Minister, “that at this point in time United States authorities continue to prosecute non-domestic suppliers of remote gaming services in clear contravention of International law. I am not aware of any other situation where a member of the World Trade Organisation has subjected persons to criminal prosecution under circumstances where the WTO has expressly ruled that to do so is in breach of an International treaty.”

Antigua’s legal counsel in the WTO matter, Mark Mendel, had a similar reaction. “The WTO ruled that these kinds of laws criminalizing the provision of remote gaming services are contrary to the obligations of the United States under the WTO agreements. The United States, being a very heavy user of the WTO rules to its own benefit, simply cannot continue to prosecute persons for engaging in legitimate International commerce,” said Mr Mendel.

Observing recent initiatives to authorise remote gaming in various American states and the proliferation of state-sanctioned gambling in America generally, Mr Mendel further noted, “What the United States has attempted to cloak as a moral issue is now clearly nothing but economic protectionism at its worst. Rather than engaging with Antigua and the world gaming community to reach a reasonable accommodation on this relatively new but now globalised form of economic commerce, the United States has instead determined to protect its domestic gaming interests regardless of International legal obligations. This is very hard to reconcile not only with its pronouncements regarding the imperative of other countries to strictly observe their WTO trade obligations but also with stated official United States government policy of adherence to the rule of law.”

Having won a hard-fought dispute at the WTO against the United States some years ago over laws criminalizing the provision of remote gaming services to American consumers, Antigua has spent considerable time and effort trying to reach a compromise with American authorities that would recognise the legitimacy conferred by the WTO judgement with respect to Antiguan remote gaming services, while addressing any material concerns United States authorities might have with respect to the provision of these services from abroad. Last weeks’ indictments and other recent developments would seem to indicate that the United States is still unwilling or unable to tackle the issue of offshore remote gaming services in a mature and legally compliant fashion.

In light of these developments, Minister Lovell advised, “At this time we are examining all of the options we have against the United States as a result of the WTO decision. We are confident that the WTO rulings have significant strength and we are now looking into ways to capitalise on that in order to achieve our objectives.”

In conclusion, legal advisor Mark Mendel stated, “Given the time that has been spent by the Antiguan government on sincere attempts to negotiate a reasonable settlement with the United States, and the very meagre results that have come of those discussions, it might be time for Antigua to go back to the WTO and compel American compliance with the rulings that this very small country fought so hard for and deserves to see implemented.”

For further information, contact:

Jools Moore

jools@joolsmoore.com

+44 (0)771 773 4606

F-Commerce Fans Get ‘Groupies’ On Facebook Stores

ZIBABA.COM ‘GROUP OFFERS’ DRIVING SOCIAL MEDIA ECOMMERCE POSSIBILITIES

Facebook stores from Zibaba

Zibaba - developing storefronts for brands on Facebook

Israeli start-up Zibaba.com has launched the first ‘Group Offers’ for a new breed of F-commerce Facebook stores, creating an enhanced marketing environment for brands and companies making use of social media platforms to sell their products to a specific target audience.

Ronen Shlomo, CEO of Zibaba.com, commented, “Group Offers create additional interest amongst social media groups and have a positive impact on purchases made within Facebook – the ultimate online shopping venue. Our technology allows retailers to tap into the social media buzz around products and pass on that popularity in the form of discounts”.

Zibaba’s full marketing solution for Facebook encompasses storefront, integrated Ecommerce within Facebook, Group Offers and a fully managed affiliate network (through which anyone can earn revenue simply by promoting merchandise on their Facebook page).

Laura Moore Fashion (http://on.fb.me/hd2x9Q) has officially become the first retail store on Facebook to promote their products using Group Offers.

LauraMooreFashion on Facebook

LauraMooreFashion on Facebook

“Laura Moore Fashion has made history,” commented Michael Katz, VP Business Development and Investor Relations for Zibaba.com. “They have the vision to understand that Group Offers running on retail products inside of Facebook is the future of Internet retail.”

For full details regarding Group Offers on Facebook stores visit www.zibaba.com.

LocoMatrix Offers Geolocation Games for Team Building

Geolocation games for android

LocoMatrix - Bombs Away team building geolocation game

MOBILE GAMES PLATFORM CUSTOMISABLE FOR TEAM BUILDING CONSULTANTS

LocoMatrix (www.locomatrix.com) is a UK tech company based in Brighton, developing unique and creative geolocation games and apps to aid team building activities.  Combining puzzle-solving strategy with outdoor activities, LocoMatrix is creating unique uses for current smartphone technologies.  Their latest game, Bombs Away, offers team-building exercises that can be optimised for any location.

The game requires competing teams to work together in a real world environment to locate and diffuse virtual explosives against the clock and before their opponents.  Alongside the LocoMatrix smartphone virtual application, the Bombs Away experience tests teams’ skills such as local area map reading and general knowledge to achieve success.

Aside from this ready-for-market application, Locomatrix also works with team building consultants to develop fully customisable smartphone geolocation games for specific projects.

Moira Nangle, LocoMatrix director (formerly Director of Organisational Development at Virgin Atlantic), commented, “Smartphone GPS technology allows us to develop engaging team building apps that can be used in any location.  LocoMatrix geolocation games provide a virtual environment in the real world, designed to motivate strategic thinking and team development. Depending  on client requirements, we can customise unique learning experiences using widely available smartphone technologies.”


Aside from team building exercises, LocoMatrix develops alternative uses for their geolocation games API, from light-hearted entertainment to more in-depth training programmes as well as ICT education programmes. 

Custom built versions of Locomatrix games can be developed to suit the requirements and needs of brands, marketing agencies and education consultants, amongst others.  The team at LocoMatrix can help design and build bespoke concepts based on geolocation and augmented reality, to deliver not only technology-enhanced outdoor activities, but also motivational experiences.

LocoMatrix develops applications using Adobe AIR – a cross-platform runtime environment for building applications using Adobe Flash, Adobe Flex, HTML, or Ajax.

– ends –

For more information please contact:    
Jools Moore      
Naked Ape Communications     
jools@naked-ape.co.uk
0771 773 4606

About LocoMatrix:

Richard Vahrman – COO

After gaining a BSc in Biology from Hatfield Poly, Richard worked with Prof. Heinz Wolff at the Clinical Research Institute in Harrow, later helping set up the Institute of Bioengineering at Brunel University, specialising in building robotic equipment for the European Space Agency. He then started up MultiAxis where he invented and marketed a novel method for tracking containers within the dairy industry. On moving to Brighton, he started up Brighton Web, a web hosting and design company, which is still operating with around 200 clients.

Moira Nangle – CEO

Moira was at Virgin Atlantic for 13 years as Director of Organisational Development. In this role she was responsible for Human Resources, Recruitment, and Learning and Development. She now runs her own consultancy and has, amongst her clients, Rolls Royce, Nike, the NHS and Virgin Management Group.  Particular interests are strategy execution, group dynamics and identification, development and fulfilment of potential. She is also a Board member for a number of regional and national charities. She speaks regularly at conferences both in the UK and abroad, most recently for E.ON, the NHS and ING bank.

First ever financial spread betting app for the iPad launched by InterTrader.com

iPad 2

Intertrader app on iPad2

InterTrader.com has today launched the first ever financial spread betting app for the iPad, along with an app for the iPhone, both of which enable traders to keep on top of market movements, news and events on the move. The unique feature rich app for the iPad can be downloaded directly from the App Store – http://itunes.apple.com/gb/app/intertrader/id416981265

InterTrader’s purpose-built app for the iPad exploits the larger screen offered by the iPad. It enables users to switch easily between both landscape and portrait views and supports high resolution graphics, fast and easy to use navigation and one-click trading functionality.

Shai Heffetz, Head of Financial Spread Betting and CFD at InterTrader, commented:

“We work from the premise that ‘time is money’ and our app® for the iPad makes it easier and quicker for InterTrader customers to react to breaking news and events when on the move. This is from InterTrader following the recent launch of TradeBack™, a cash back loyalty programme for spread betting. With low margin rates, tight spreads and Tradeback™ our customers can now use the apps for both the iPad and iPhones to make the most of their capital in the global markets.”  

Intertrader - iPad2

Intertrader spreadbetting app on iPad2

Using InterTrader’s iPad / iPhone app:
Traders can access the InterTrader Markets menu from the main navigation panel at the bottom of the screen. This will bring up quick links to the markets offered, grouped into each specific type of market: indices, shares, foreign exchange, commodities and bonds/interest rates.

There is also a quick link to the list of the most popular markets. Users can browse through any of these groups of markets by scrolling through the list.

The Search facility will help find markets that are not listed in these groups. To open the search screen users tap the magnifying glass icon at the top of the screen, then enter the name of the market they’re looking for.

Spreadbetting: 
Spread betting is a way to trade on both rising and falling markets. Trade indices, shares, FX and more on one account. Go long or short, trade on margin with no commission or broker fees.  All profits are free from CGT and stamp duty*. 

(*UK taxpayers only)

All images: http://tinyurl.com/5wwtmjh

Please note that Spread betting and CFD trading both carry a high level of risk to your capital with the possibility of losing more than your initial investment. These products may not be suitable for all investors, and are only intended for people over 18. Please ensure that you are fully aware of the risks involved and, if necessary, seek independent financial advice.

Contacts:
Jools Moore – Naked Ape Comms                                                                            +44 (0) 771 773 4606
Shai Heffetz, Head of Financial Spread Betting and CFD                                  +350 2007 8700     
John Shepherd, Director of Corporate Communications                                 +44 (0) 20 7337 0100

Editor’s Notes

About InterTrader:
InterTrader.com is part of the PartyGaming family. PartyGaming is listed on the London Stock Exchange under the ticker PRTY and is a member of the FTSE 250. For further information go to www.partygaming.com

InterTrader.com runs on a technology platform owned and operated by London Capital Group Ltd (LCG). InterTrader.com is a trading name of London Capital Group Ltd (LCG). LCG is authorised and regulated by the Financial Services Authority. Registered address: 12 Appold Street, London, EC2A 2AW.

London Lorry Ban Fines Lead Professional Drivers Satnav Decisions

NAVEVO: INTEGRATED SOLUTIONS ARE THE FUTURE FOR SATNAV AND TELEMATICS

A recent survey by UK GPS specialist Navevo (www.navevo.com) reveals that the London Lorry Control Scheme, amongst other regulated HGV routes, tops route-planning concerns for professional drivers and fleet managers alike. 

Transport professionals and haulage managers said features to help them follow approved HGV routes were a leading factor in GPS service choices, second only to avoiding height restrictions – a long time requirement.  In the case of the London Lorry Ban (also known as the ‘ERN’), helping drivers stay on approved roads is seen as critical in avoiding heavy route contravention fines.

In Navevo’s research, drivers even suggested they would put in considerable extra mileage to stay on familiar routes, rather than find the correct ERN routes whilst travelling through London. This illustrates the need for wider integration of professional routing applications such as Navevo’s ProNav Dimension™ HGV navigation software, which includes an ERN feature to keep drivers on approved routes that are quicker and more fuel efficient.

Commenting on the results, Navevo’s CEO Nick Caesari said, “HGV navigation technology has evolved considerably over the past year and is now finally starting to be recognised by the haulage industry as a vital component of any fleet management system. Since the launch our ProNav Dimension™ software we have seen a significant increase in enquiries from major haulage companies looking to incorporate navigation into their day to day operations. We are now working towards an integrated software solution in conjunction with telematics systems and tracking providers, making such services more widely accessible to the haulage and transport industry.” 

The company’s ProNav Dimension™ software includes features such as London Lorry ban routing, Dynamic ETA™, and a full suite of customisable attributes for optimised HGV and large vehicle navigation. 

Caesari continued, “We believe that integration is the future for the SatNav and telematics industries and we are keen to take an increasing market share from competitors such as ALK by offering unique and unrivalled HGV routing and data features that meet the increasing challenges faced by the haulage industry today.”

Navevo currently supplies their Dimension™ software for the ProNav PNN300, the company’s professional GPS unit (released in August 2010) and is also available for use on other hardware platforms including ruggedised laptops, handheld computers and GPS enabled Smartphones.

Research was conducted amongst 267 drivers and managers in the largest nationwide survey for London haulage professionals.  The amount of good vehicles travelling through London overnight is more than 50,000 a year.

For more information please go to http://www.pronav.co.uk or call 01462 476444.

–  ENDS  –

For further details please contact Jools Moore – Naked Ape Communications       
T: 0771 773 4606       
E: jools@naked-ape.co.uk   

    

About ProNav:   

ProNav is a leading GPS brand used by professional intercity and cross country long haul drivers throughout Europe, Australia and the US. Developed by Navevo, the UK’s leading specialist GPS software developer, it provides turn-by-turn street navigation for large vehicles including HGV’s, Trailers, Buses & Vans featuring the latest NAVTEQ Transport data. For additional information please visit: www.pronav.co.uk.   

About Navevo:   

Navevo, the UK’s leading specialist GPS software developer and offers a full range of navigation solutions and location based plug-ins designed to operate on Windows Mobile hardware platforms including PNDs, PDAs and Smartphones. Navevo owns and develops all of its navigation software, providing the flexibility to meet market demands, create unique propositions and get them to market quickly. As well as developing its own products, Navevo is also the navigation software behind a number of leading GPS brands. Navevo has also been awarded the ‘2008 Frost & Sullivan Award for Product Innovation in European Telematics’ for its ProNav HGV Navigation System. For additional information please visit: www.navevo.com

LocoMatrix Uses GPS Mobile Games to Inspire School Kids

GEOLOCATION GAMES PLATFORM CUSTOMISABLE FOR EDUCATION CONSULTANTS ACROSS UK

LocoMatrix (www.locomatrix.com) is a UK geo-location tech company based in Brighton, developing unique and creative ways to employ the GPS capabilities of today’s smartphones to aid education and inspire school children.  They have recently launched their Invisible Buildings Project for Education Consultants across the country to use and enthuse ‘would be archaeologists’ and history classes at a primary school level.
 

Company director Richard Vahrman believes that by unlocking the potential of geo location and augmented reality technology on mobile platforms, schools and educational consultants can use LocoMatrix games to grab the attention of school children and get them involved in exciting outdoor projects.

“The beauty of geolocation and augmented reality is that you can do it in any school playing field or open space”, comments Vahrman. “Rather than expensive field trips, new technology makes it possible to take the experience to the children.”

With the latest project, Invisible Buildings, LocoMatrix offers teachers the opportunity to have an  education consultant visit a school and deliver an engaging ‘Time-Team’ style experience.  Using GPS technology and augmented reality, children can find virtual archaeological sites in any open space, and then take their findings straight back to the class room for analysis and further discovery.

A video of the school children getting to grips with the Invisible Buildings project at Rayleigh Primary School in Essex can be viewed at www.locomatrix.com.

LocoMatrix also offers the opportunity to custom build different versions of the game to suit the requirements of the school curriculum or third party education consultants.  For any idea based on the idea of geolocation and augmented reality games, the team at LocoMatrix can help build a bespoke package that can deliver more than just outdoor activities, with an online ‘research lab’ to take the learning experience back into the classroom.

– ends –

For more information please contact:
Jools Moore
Naked Ape Communications
jools@naked-ape.co.uk
0771 773 4606

About LocoMatrix:

Richard Vahrman – COO

After gaining a BSc in Biology from Hatfield Poly, Richard worked with Prof. Heinz Wolff at the Clinical Research Institute in Harrow, later helping set up the Institute of Bioengineering at Brunel University, specialising in building robotic equipment for the European Space Agency. He then started up MultiAxis where he invented and marketed a novel method for tracking containers within the dairy industry. On moving to Brighton, he started up Brighton Web, a web hosting and design company, which is still operating with around 200 clients.

Moira Nangle – CEO

Moira has spent the last 13 years at Virgin Atlantic where she is currently Director of Organisational Development. In this role she is responsible for Human Resources, Recruitment, and Learning and Development. She has been instrumental in developing the strategic planning process and turning strategy into action. Particular interests are strategy execution, group dynamics and identification, development and fulfilment of potential. She is also a Board member for a number of regional and national charities. She speaks regularly at conferences both in the UK and abroad, most recently for the NHS and ING bank.

Navevo’s Pronav PNN300 Benefits Drivers of Horseboxes and Trailers

THE SATNAV WITH A HORSE TRAILER ON THE BACK!

The UK’s growing equestrian industry can now benefit from an improved satellite navigation service from Navevo aimed squarely at drivers of horse-boxes, trailers and commercial vehicles.  The new ProNav PNN300, incorporating the new ProNav Dimension™ software, includes features designed specifically for long vehicles or those with large trailers, making it easier for the equestrian community to navigate the UK countryside.

ProNav PNN300

Marketing director David Guiver commented, “We offer a solution that’s perfectly suited to the equestrian industry in the UK, with the most up to date software on our GPS units that will ensure hassle-free transportation for horse-riders and equestrians across the country.”

The navigation system also uses UK wide historic HGV traffic data to provide more accurate journey times and estimated times of arrival, ensuring drivers don’t arrive late to race meetings or point to points.  

The ProNav PNN300 incorporates another truck navigation ‘market first’ which is its ‘Dynamic ETA™’ feature. Historically navigation systems have provided relatively inaccurate, unreliable journey times for stimated times of arrival (ETAs). Using historic traffic information sourced from real-time floating vehicle data, the PNN300 can analyse the day and time of travel and calculate an accurate ETA based on actual large vehicle traffic speeds at that time. For example, a journey on the M25 during Monday morning’s rush hour will provide a much longer ETA than exactly the same journey conducted during lunchtime.   

Unique ProNav PNN300 features include:   

  • Navevo’s new ProNav Dimension™ software for fast calculation of routes incorporating NAVTEQ Transport data covering height, weight, width and other restrictions to optimise your routes across the UK, whether for a single trailer box, or large commercial equine transport
  • Exclusive point of interest data such as London loading bays, as well as HGV petrol stations and truck stops (suitable for large equestrian vehicles)
  • Dynamic ETA™ using real-time floating vehicle data from Journey Dynamics™ helping provide better fuel efficiency and improved time and journey management
  • ERN data for London based companies and professional drivers to circumnavigate route restrictions such as the London Lorry Control Scheme during controlled hours
  •  

Other ProNav Dimension™ software features include hazard warnings for steep hills, crosswinds, risk of grounding and sharp bends; text to speech that provides clear voice instructions including local road names; and audible and visual warnings of fixed safety cameras.  The PNN300 also features a new slim-line hardware design, with a large 5 inch touch screen, Bluetooth hands-free and an FM transmitter making turn-by-turn voice instructions clearly audible on the vehicle’s in-cab radio.   

With a suggested retail price of £249.99 incl. VAT, the ProNav PNN300 will be available around the end of August via the Road Haulage Association’s online shop, PIE (Public Information Exchange), and Fonebitz stores located at over 32 motorway service stations across the country.

Additionally, Navevo have updated the current PNN200 unit with the new ProNav Dimension™ software.  This new PNN220 unit will also be on sale at the end of August with a suggested retail price of £199.99 incl. VAT.   

For more information please go to www.pronav.co.uk or call 01462 476444     

–  ENDS  –
   

For further details please contact Jools Moore – Naked Ape Communications   

T: 0771 773 4606   

E: jools@naked-ape.co.uk   

    

About ProNav:   

ProNav is a leading GPS brand used by professional intercity and cross country long haul drivers throughout Europe, Australia and the US. Developed by Navevo, the UK’s leading specialist GPS software developer, it provides turn-by-turn street navigation for large vehicles including HGV’s, Trailers, Buses & Vans featuring the latest NAVTEQ Transport data. For additional information please visit: www.pronav.co.uk.   

About Navevo:   

Navevo, the UK’s leading specialist GPS software developer and offers a full range of navigation solutions and location based plug-ins designed to operate on Windows Mobile hardware platforms including PNDs, PDAs and Smartphones. Navevo owns and develops all of its navigation software, providing the flexibility to meet market demands, create unique propositions and get them to market quickly. As well as developing its own products, Navevo is also the navigation software behind a number of leading GPS brands. Navevo has also been awarded the ‘2008 Frost & Sullivan Award for Product Innovation in European Telematics’ for its ProNav HGV Navigation System. For additional information please visit: www.navevo.com

An Interview with Iain McNeil – Development Director at Slitherine

What was the motivation for Slitherine to make Great Battles Medieval?

We specialise in games that are based around History.  It’s what we know, what we do best.  We’ve covered games that go through the ancient period, World War II, Napoleonic, and Medieval is one of the periods we haven’t really looked at yet, so it was something that felt like a popular period with gamers and something that we wanted to cover, so when we started looking at the period, the Hundred Years War stood out as something that could work in a game so that’s why we chose the period.

What sets HISTORY GREAT BATTLES MEDIEVAL aside from other role playing games?

To be honest there’s nothing quite like Great Battles Medieval on console at the moment.  There are other RPGs out there obviously, but there’s nothing quite like this. With Great Battles Medieval you have squads which travel with you through the game and there’s up to sixteen of those.  Each of those squads represents up to 32 men, so you can have around 600-700 men with you, and all these guys can be personalised, so it’s just on this scale, there’s nothing been done on this scale before, and the combat model that we use is for fighting battles, rather than skirmishes between individual characters, so it has very different mechanics and rules.

Can you play multiplayer online?

Yes absolutely, the game can be played on PC over LAN or internet and on PS3 and Xbox 360 over PSN and Live.  There are numerous ways to play multiplayer. You design your armies offline and there’s a lot of fun in actually building your army.  You choose whether you want to have knights with lances and so on, and you equip them from the ground up, deciding whether they’re mounted or dismounted, what shields, what weapons, what skills.  So there’s a lot of fun in the army design, and then in the battles themselves, the battles aren’t all just head on clashes – they can have objectives and missions.  So you may have a mismatched army, you may have a smaller army versus a larger army, and the way it’s made fair is that the larger army has to achieve a more difficult objective to win.  So there’s a lot of different ways to play multiplayer.

You said HISTORY GREAT BATTLES MEDIEVAL is “the most detailed and realistic medieval combat model ever created – a bold claim. Why so?”

This is what we do.  We’ve been doing this for ten years as a company in computer games, but also we develop table top systems.  So we have a table top game called Field of Glory, which is the most popular table top system out there for ancient and medieval warfare.  That experience lets us draw on all the rules and mechanics that make a battle feel real and put them into a computer game. In addition, we’re working with the TV company that produces the Deadliest Warrior series, and they use our engine to replicate interactions between warriors from different periods.  So there’s a lot of expertise there and a lot of realism.

How much detailed historical research was involved in making HISTORY GREAT BATTLES MEDIEVAL?

Yes we’ve done a huge amount of research into the battles.  For example, at the battle of Agincourt, there was a muddy field that the French had to advance across, and this is one of the main reasons why they lost the battle – they were advancing across a muddy field against the English archers… We have the muddy field, and if the knights are moving through this kind of terrain they move more slowly and are penalised in combat, so we’ve got all these factors feeding in.  Each battle reflects the reality of the historical event.

How did you recreate the various fighting skills of the battle groups to be true and faithful to the Middle Ages?

There’s a certain amount of information which is very easily available – swords, axes, the equipment – that’s relatively easy to research.  That’s one part of the game – you can customise your troops with various types of armour, shields, and different weapons.  In addition to that you can customise your squad with fighting skills, and while some of these are more generic – things like swordsmanship and how to parry and attack, some are more advanced, and these are taken from German fighting manuals, medieval fighting manuals.  They’ve been translated and we’ve taken the skills out of them and used them in the game, so there are around 100 different skills in the game – all kinds of very detailed and very skilled manoeuvres that they used to do.

Will HISTORY GREAT BATTLES MEDIEVAL deepen our understanding of medieval military strategy?

Well the game model itself rewards realistic tactics, so by playing the game and becoming successful in the game, you’re learning tactics that the medieval commander would have learnt at the time.  For example, things like spear-armed infantry are good against cavalry; infantry without shields are very vulnerable to archers; attacking somebody in the flank demoralises them very quickly and they’re likely to run away – the moral of a unit is almost more important than its combat ability.  If you make a unit’s morale break and they run away, it doesn’t matter how well equipped they are, once they’re routed, they’re defeated.  It’s these rules and these mechanics that the player will learn from playing the game, and these are real historical things that happened.  So it will give them a basic understanding of how medieval combat would have worked.

Are the troops all dressed as they would have been at the time?

We work very closely with a specialist military history book publisher called Osprey, and they supply us with books that have images of all the different troop types that are available, and we model our characters based on those to make sure we’re accurately recreating the types of characters that would have appeared at that period.

Does the gameplay flow of HISTORY GREAT BATTLES MEDIEVAL evolve alongside the military history of the era?

We start off at the beginning of the Hundred Years War, and the technology is different over the period of a hundred years, things have changed.  So at the start of the game your knights have lighter armour, and certain types of weaponry.  As the game develops and you move into the French campaign, the armour on your knights generally gets heavier, and then gunpowder starts to come in so you start to get firearms and then bombards and artillery.  So this also changed the tactics you use – the development of firearms starts to negate the power of armour, so a bullet doesn’t care whether you’re armed or not, it will pass through armour as easily as it will pass through skin.

Are the military strategy choices easy to understand in HISTORY GREAT BATTLES MEDIEVAL?

One of the most important things is to look at the equipment your units have got, so there’s a real strength and weakness to every type of equipment you give.  Spearmen are very good against cavalry, but they’re generally very poor against infantry.  Archers are very good against slow moving targets – they can be good against cavalry, but they tend to not get many shots off before they hit them, so your archers really need to be screened by someone that can protect them from the cavalry.  Your swordsmen and infantry are good against other infantry, but weaker against cavalry. There’s all this “rock, paper, scissors” interaction going on, so it’s all about getting the right units in the right place against the right enemy units.  In addition to that, you’ve also got some more general mechanics… Things like out-flanking the enemy – that always gives you bonuses when attacking in the flank or rear, and also concentration of force.  One of the key parts to warfare through any period of history was concentrating your force against a small part of the opponent’s army, so you do this by delaying tactics on one wing while you concentrate on another, or just by quickly overwhelming individual units and then moving onto the next one.

Have your forum members helped with input and support for HISTORY GREAT BATTLES MEDIEVAL?

Absolutely…  With Great Battles of Rome there’s a lot of feedback on the forums.  We’ve got a very active community and we’re always listening to them to find ways to improve the games.  We actually have created an extra campaign for the PC version which you can download from the site, which was in reaction to some of the feedback we got, so there’s a new bonus campaign available.

So there’s platform specific treats?

Yes there are… On the PS3 version there’s a Swiss Pikeman unit which is available in Skirmish mode and multiplayer – that’s not available anywhere else.  On the 360, we have a Genoese crossbowman who’s only available on the 360.  For PC we have an extra campaign called the Knights Tale which adds some extra gameplay mode as well.  Each of the platforms has something special that is unique to them.

HISTORY™ Great Battles Medieval Brings 100 Years War Strategy RPG to Xbox 360 and PS3

Screenshots: http://www.naked-ape.co.uk/press/images/slitherine/

With the cavalry champing at the bit, archers ready with their longbows, and the infantry marching towards the enemy, one hundred years of war will soon begin: HISTORY™ Great Battles Medieval (Slitherine) will be available on Xbox 360 and PS3 from 1st October 2010.  It features Slitherine’s cutting edge graphic engine and a brand new game play system that allows players to be in complete control of massive armies.

Great Battles Medieval PACKSHOT 3D

HISTORY™ Great Battles Medieval is based on the historical events of the Hundred Years’ War, the most infamous conflict of medieval times fought between France and England that shaped the future of both countries for centuries to follow.

The Hundred Years’ War was a time of military evolution and technical advancement in weaponry, tactics and army structure.  The game follows the historical events of the 14th Century conflict, with 26 genuine battles and a total of 70 clashes and skirmishes to be fought.

With legendary battles, including those at Crécy and Agincourt, recreated in epic encounters, players must use their strategy skills and knowledge of medieval military tactics to progress through the historical timeline of conquest and liberation, with defining figures of the era such as The Black Prince, Joan of Arc and, of course, Henry V leading their armies.

With all the knowledge and backing from HISTORY™, this strategy RPG is doubtless the most detailed and realistic medieval combat model ever created. Each man must stand tall. Each man’s mettle will be tested.  From the thunderous charge of the knights to the men-at-arms fighting for their lives in hand-to-hand combat, the game recreates the epic feel of medieval battles.

Features include:

  • 3 Gameplay Modes: In Campaign mode experience history through the eyes of the military commanders of the day; in Skirmish mode there are 3 or 5 map short territory battles including practice Sandbox and in Multiplayer join a game or host your own in 2 player head to head.
  • Customization: choose your army squad’s troop deployment, armour, weapon, shield, attack skills, general skills and defensive skills.
  • Awards & Rewards: The player is continually rewarded as they progress through the game with money, unlocked equipment, units, and experience points. All of these allow the player to customise their army. Many missions have main objectives and sub-objectives. And of course, there are Trophies and Achievements to acquire throughout the game. 

Additional information:

  • Command more than 20 different squads, all accurately researched and carefully modelled in amazing detail.
  • Customise each squad of archers, cavalry, knights, etc with over 100 unique fighting, combat and weapon skills.
  • Free form quest maps that allow players to decide when and where to fight within an historical framework.
  • Innovative Battle Card system that gives bonuses and penalties in battle.
  • Extensive added historical documentary clips from the library of HISTORY™ TV channel.

HISTORY™ Great Battles Medieval follows the highly successful release of HISTORY™ Great Battles of Rome (2007), and will be released in store October 1st 2010, distributed by PQube.

** ENDS **

Screenshots and other images can be downloaded from:
http://www.naked-ape.co.uk/press/images/slitherine/

For review code, trailers, promotions and general media enquiries please contact:
Jools Moore
Jools@naked-ape.co.uk
Naked Ape Communications
Tel: +44 771 773 4606

About Slitherine
Slitherine is a privately funded and independent UK developer and publisher. Slitherine is dedicated to bringing highly playable and approachable strategy games to the mass market with a specific dedication to history of all ages. Slitherine is uniquely placed to deliver due to its experience within the industry and also the wider gaming community. Internet site – www.slitherine.com

About History and History HD
HISTORY™ and HISTORY HD™ are the leading destinations for revealing, award-winning, original non-fiction series and event-driven specials that connect history with viewers in an informative, immersive and entertaining manner across multiple platforms. Programming covers a diverse variety of historical genres ranging from military history to contemporary history, technology to natural history, as well as science, archaeology and pop culture.

Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos and the Xbox Live logos are trademarks and/or registered trademarks of Microsoft Corporation in the U.S. and/or other countries.

PlayStation and PS3 are trademarks or registered trademarks of Sony Computer Entertainment. All Rights Reserved.

All trademarks and copyrights contained herein are the property of their respective holders.

ProNav Outmanoeuvres All To Bring A New Dimension To HGV Navigation

NAVEVO’S PRONAV PNN300 SETS NEW STANDARD FOR LARGE VEHICLE SATNAVS 
Hauliers, fleet management, and independent drivers of large vehicles can now experience true cost-saving advantages by using the new ProNav PNN300, incorporating the new ProNav Dimension™ software.
 

ProNav PNN300

The first HGV navigation system to incorporate London ‘Lorry Ban’ road data, the PNN300 will help operators keep to permitted roads, and with UK wide historic HGV traffic data, will provide more accurate journey times and estimated times of arrival, ensuring drivers don’t miss delivery windows or over-run on their driver hours.  

Currently getting caught on an excluded road at restricted times in London can be an expensive business, with fines of up to £550 for hauliers and £120 for drivers. The ProNav PNN300 is the first navigation system to incorporate time-based restriction data, providing vehicle specific routes avoiding the overnight or weekend HGV restrictions, also offering preferred routing and re-routing for the ‘Lorry Ban’ roads (Excluded Route Network – ERN). Such critical route data will help keep HGV’s on the permitted roads when travelling around London, making sure hauliers and drivers avoid those heavy penalties for route contraventions. 

The ProNav PNN300 also incorporates another truck navigation ‘market first’ which is its ‘Dynamic ETA’ feature. Historically truck navigation systems have provided relatively inaccurate, unreliable journey times for delivery estimated times of arrival (ETAs). Using historic traffic information sourced from real-time floating vehicle data, the PNN300 can analyse the day and time of travel and calculate an accurate ETA based on actual HGV traffic speeds at that time. For example, a journey on the M25 during Monday morning’s rush hour will provide a much longer ETA than exactly the same journey conducted during lunchtime. For the first time, this service will provide drivers with reliable, mission critical journey time information to hit delivery windows and plan journeys to fit better around their time on the road.   

Unique ProNav PNN300 features include:   

  • Dynamic ETA™ using real-time floating vehicle data from Journey Dynamics™ helping provide better fuel efficiency and improved time and journey management
  • ERN data for haulage companies and professional drivers to circumnavigate route restrictions such as the London Lorry Control Scheme during controlled hours
  • Navevo’s new ProNav Dimension™ software for fast calculation of routes incorporating NAVTEQ Transport data covering height, weight, width and HAZMAT restrictions to optimise your routes across the UK
  • Exclusive point of interest data such as London loading bays, as well as HGV petrol stations and truck stops

Other ProNav Dimension™ software features include hazard warnings for steep hills, crosswinds, risk of grounding and sharp bends; text to speech that provides clear voice instructions including local road names; and audible and visual warnings of fixed safety cameras.  The PNN300 also features a new slim-line hardware design, with a large 5 inch touch screen, Bluetooth hands-free and an FM transmitter making turn-by-turn voice instructions clearly audible on the vehicle’s in-cab radio.   

“Working closely with hauliers and drivers, we have identified and developed unique features that really make a difference to fleets whilst out on the road”, said Navevo Marketing Director David Guiver. “With innovative features such as Dynamic ETA and ERN routing we believe we are setting a new standard for the HGV navigation industry and helping make deliveries more time and cost efficient, as well as helping the haulage industry avoid costly fines from falling foul of time-specific road regulations.”   

With a suggested retail price of £249.99 incl. VAT, the ProNav PNN300 will be available around the end of August via the Road Haulage Association’s online shop, PIE (Public Information Exchange), Fonebitz stores located at over 32 motorway service stations across the country, and through local TTC distributors in UK and Ireland (for more information on local TTC distributors call 01865 383999   

Additionally, Navevo have updated the current PNN200 unit with the new ProNav Dimension™ software.  This new PNN220 unit will also be on sale at the end of August with a suggested retail price of £199.99 incl. VAT.   

For more information please go to www.pronav.co.uk or call 01462 476444     

–  ENDS  –
   

For further details please contact Jools Moore – Naked Ape Communications   

T: 0771 773 4606   

E: jools@naked-ape.co.uk   

    

About ProNav:   

ProNav is a leading GPS brand used by professional intercity and cross country long haul drivers throughout Europe, Australia and the US. Developed by Navevo, the UK’s leading specialist GPS software developer, it provides turn-by-turn street navigation for large vehicles including HGV’s, Trailers, Buses & Vans featuring the latest NAVTEQ Transport data. For additional information please visit: www.pronav.co.uk.   

About Navevo:   

Navevo, the UK’s leading specialist GPS software developer and offers a full range of navigation solutions and location based plug-ins designed to operate on Windows Mobile hardware platforms including PNDs, PDAs and Smartphones. Navevo owns and develops all of its navigation software, providing the flexibility to meet market demands, create unique propositions and get them to market quickly. As well as developing its own products, Navevo is also the navigation software behind a number of leading GPS brands. Navevo has also been awarded the ‘2008 Frost & Sullivan Award for Product Innovation in European Telematics’ for its ProNav HGV Navigation System. For additional information please visit: www.navevo.com